Clearer Skies: Patch Notes v0.2
Commanders, this update is all about making your daily routine smoother: easier login, faster galaxy navigation, clearer screens and a long list of fixes under the hood. Thanks to everyone who reported issues!
New
- Log in with username or email. The login form now accepts either one.
- Galaxy navigation arrows. In the system view you can now step to the previous or next system with one click. The buttons stop at the edge of the universe.
- Galaxy opens at home. The galaxy map now opens on the system of your currently selected planet instead of Galaxy 1.
Improvements
- Full build queue is clearly shown. When your queue is full, the upgrade buttons are disabled and show the current usage, for example Queue full (1/1), instead of doing nothing.
- Rankings are easier to read. The pages are now titled Player Rankings and Alliance Rankings, with Players / Alliances tabs.
- Research screen. Without a Research Lab, the screen no longer shows a lab level. It tells you that a Research Lab is required.
- Consistent times. Registration date, last activity and beginner protection on the overview are now all shown in UTC and labelled as such.
- Building times include bonuses. The building list now shows durations with your Robotics Factory and Nanite Factory bonuses applied.
- Emails from "Astro Lurch". Game emails now show Astro Lurch as the sender.
- Logout button. Logging out is now a proper button in the navigation. If it looks out of place, reload the page once.
- Account notices. If an account is suspended, the login page now shows the reason.
- Mobile app install. Better support for adding Astro Lurch to your home screen on Android.
- Landing page. Resource names now match the game: Metal, Silicates and Helium-3.
- Link previews. Sharing a link to Astro Lurch now shows a proper preview image.
Bug fixes
- Build durations longer than 24 hours were displayed incorrectly. They now show the full duration.
- Research levels are now tracked per universe. Your research in one universe no longer affects another.
- Attacks, espionage and deployment missions now always target the planet in the correct universe.
- The list of incoming foreign fleets now only shows fleets from your own universe.
- Messages from the Astro Lurch team now arrive in the inbox of the correct universe.
- Cancelling a construction now reliably refunds resources exactly once.
- Fleet arrivals, returns and recalls are processed more reliably.
- Retreating from a battle now works reliably while combat is running.
- Market deliveries, mission rewards and tutorial rewards are now credited reliably.
Under the hood
- Stability: Background game processes (fleets, combat, market, rankings, notifications) can no longer run twice at the same time, and several rare timing issues with simultaneous actions were fixed.
- Performance: New database indexes speed up the galaxy map, fleet movements and build queues.
- Security: Login, registration, password reset, guest access and chat received additional protections.
- Updates: Server updates and database upgrades are now more robust.
Coming soon
We are working on an economy and balancing update. It will make resource growth fairer and more predictable over the long run. Details will follow in a separate post before it goes live.
See you in the cosmos, Commander! 🚀